Grade

  • This is a 90-second Virtual Reality* game called Nutrients for Life. As players virtually farm they apply Nitrogen (N), Phosphorus (P), Potassium (K), and water to a field based on 4R Nutrient Stewardship.

    *The game requires an Oculus headset for the full immersed experience, but you can view an online version at www.SeedSurvivor.com
    or download the game from the STEAM VR Store.

    This game is fun for all ages on desktop, but if playing virtually it is recommended for players 8+

    Fun for all ages



  • Discuss air, wind, and pollution. Students complete this air scavenger hunt by finding and drawing their answers. Wrap up: Discuss student answers.  What are some examples of activities that require wind? (ie: kite flying, sailing, etc.) What else is wind used for? (wind power) How can we reduce our impact on the air?

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  • Students get creative and pretend that they are now as small as their thumb. They then describe the garden and how perspectives change from a worms eye view. Wrap up: Discuss student answers. Discuss our role in protecting the garden as humans are much larger and more capable than smaller plants and animals.

     

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  • Students learn about patterns and get creative by sketching the patterns they observe on objects around the schoolyard. Wrap Up: compare sketches and discuss what patterns might mean ie: pores, veins, pollen, etc.

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  • Discuss patterns and basic counting. Explore the schoolyard to answer questions that require students to draw the patterns they see or count something (ie: number of leaves on a plant). Wrap up: Discuss student answers. Discuss patterns found. Why do patterns occur in manmade structures and in nature?

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